Exploring the Darkness of Gamification: You Want It Darker?

نویسندگان

چکیده

Both academia and industry have shown an increased interest in gamification. To enhance the design understanding of gamification there is a need to explore negative aspects concept. Negative sides, “the darkness” further explored this paper. Through systematic literature review darkness mapped categorized into seven problem domains. This new information could help both acknowledge domains develop better frameworks for designing It will also reignite call conduct more research about sides order improve experience.

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ژورنال

عنوان ژورنال: Lecture notes in networks and systems

سال: 2021

ISSN: ['2367-3370', '2367-3389']

DOI: https://doi.org/10.1007/978-3-030-80129-8_35